tirsdag den 26. maj 2009

Zelda-temaet opført med ølflasker

Nintendos enorme spilkatalog huser nogle af de mest irørehængende og episke melodier, og Zelda-serien står helt klart for nogle af de absolut bedste. Men hvad nu hvis man brugte et alternativt instrument, lad os sige en samling Heineken-ølflasker? Den tanke kom en fyr ved navn Mattias Holmgren på, og resultatet er faktisk rigtig godt:




"The other day while having the friday beer I came up with a weird idea (as always). Why not make a song totally made up of sounds from a Heineken bottle? So later that evening I went into my studio with a beer, sampled it in all kinds of weird ways. Clapping the bottom (makes for a good and solid bass drum sound), hitting the sides with my nails, a screwdriver and some other stuff.Then finally to create a melodic instrument with actual tones I sampled the windy sound of blowing into the bottle with different levels of beer in the can (which obviously gives different pitch). I sampled the beer at 5 different levels and at each level I made 4 different distinct sounds (like hard, light, and sustained-note blow). Then some sounds from the cap hitting a table etc.The sampling sessions gave me 28 samples of Heineken notes (all articulations included) and 25 samples of drum-like sounds from the can, and I was ready to start making some music of it. Well, not yet...actually I had to build the instruments in some sort of sampler and I chose Kontakt 3 since it's my main sampler and I love all it's features.Building the instrument patches took about 2-3 hours and then I arranged a really experimental remix of Zelda with the sounds...creazy stuff!"
[Destructoid]

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